Call for papers

You are invited to participate in the CGI 2009 conference that will take place in Victoria, British Columbia, Canada on May 2629, 2009.

Accepted full papers will be published in The Visual Computer. A special edition of the journal will be available at the conference and serve as the official proceedings.

Short papers are for work in progress and smaller results that do not yet justify journal publication. These will be published in a 'local proceedings'.

Full Paper Submission Deadline:
Full Papers Notification of Acceptance:
Full papers Camera Ready Papers:

3 November 2008
8 December 2008
2 January 2009

Short Paper Submission Deadline:
Short Papers Notification of Acceptance:
Short papers Camera Ready Papers:

6 March 2009
14 April 2009
20 April 2009

Computer Graphics International (CGI) is the official conference of the Computer Graphics Society (CGS). One of the few truly international computer graphics organizations, CGI and CGS were started by Professor Kunii in the early 1980's as CG Tokyo. The CGI conference is one of the top recognized international computer graphics conferences. Recent conferences have been held in Germany, Canada, Switzerland, Hong Kong, USA, Greece, China, Brazil and Turkey.

Original papers should be up to 8 pages in final format. Submission will be through the Editorial Manager system of Springer. Conference topics include but are not limited to:

Graphics Systems Architecture
Rendering Techniques
Geometric Computing
Shape and Surface Modeling
Physically Based Modeling
Scientific Visualization
Multimedia and Digital Media
Image Based Rendering
Computational Photography
Computer Animation
Interaction and HCI
Stylized Rendering
Virtual and Augmented Reality
Point-based Graphics
Computer Vision
Data Compression for Graphics
Web Graphics
Graphic Toolkits

Conference Chairs:
Brian Wyvill, University of Victoria
Nadia Magnenat-Thalmann (MIRALab, Switzerland)

Program Chair:
Geoff Wyvill, University of Otago

Please direct inquiries to cgi09@csc.uvic.ca

The conference will be co-located with Computational Aesthetics.